http://www.mentalis.org/apilist/Sleep.shtml
Declare Sub Sleep Lib "kernel32" Alias "Sleep" (ByVal dwMilliseconds _
As Long)
The Sleep function suspends the execution of the current thread for a
specified interval.
For half a second.
Sleep 500
Paul
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Looking for a few lines of code that will slow down a text animation in 12
steps. A loop counting to say 1000 might be expedient, but this would
depend on PC performance. So far, I have found methods of waiting whole
numbers of seconds, but nothing less than a second.